<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Microsoft.Windows.AI on kenji.blog</title><link>http://kenji.blog/pt/tags/microsoft.windows.ai/</link><description>Recent content in Microsoft.Windows.AI on kenji.blog</description><generator>Hugo -- gohugo.io</generator><language>pt</language><copyright>kenjinote</copyright><lastBuildDate>Sat, 19 Jul 2025 10:03:51 +0900</lastBuildDate><atom:link href="http://kenji.blog/pt/tags/microsoft.windows.ai/index.xml" rel="self" type="application/rss+xml"/><item><title>Como chamar Microsoft.Windows.AI a partir de C++</title><link>http://kenji.blog/pt/p/como-chamar-microsoft-windows-ai-a-partir-de-cpp/</link><pubDate>Sat, 19 Jul 2025 10:03:51 +0900</pubDate><guid>http://kenji.blog/pt/p/como-chamar-microsoft-windows-ai-a-partir-de-cpp/</guid><description>&lt;img src="http://kenji.blog/p/c-%E3%81%8B%E3%82%89microsoft.windows.ai%E3%82%92%E5%91%BC%E3%81%B3%E5%87%BA%E3%81%99%E6%96%B9%E6%B3%95/img.png" alt="Featured image of post Como chamar Microsoft.Windows.AI a partir de C++" />&lt;h1 id="-como-chamar-microsoftwindowsai-a-partir-de-c-com-código-de-exemplo">🎯 Como chamar &lt;code>Microsoft.Windows.AI&lt;/code> a partir de C++ [Com código de exemplo]
&lt;/h1>&lt;p>A partir do Windows 10, o Windows inclui nativamente um ** runtime capaz de executar modelos de IA no formato ONNX **. Esse é o ** Windows ML (Windows.AI.MachineLearning) **.&lt;/p>
&lt;p>Neste artigo, explicarei de forma prática como chamar &lt;code>Microsoft.Windows.AI.MachineLearning&lt;/code> a partir de ** C++ (baseado em aplicativo Win32) **, com ** código de exemplo **.&lt;/p>
&lt;hr>
&lt;h2 id="-preparação">✅ Preparação
&lt;/h2>&lt;h3 id="-requisitos-do-ambiente">◾ Requisitos do Ambiente
&lt;/h3>&lt;ul>
&lt;li>Windows 10 (1809+) ou Windows 11&lt;/li>
&lt;li>Visual Studio 2019 ou posterior (A versão Community é suficiente)&lt;/li>
&lt;li>Suporte a C++/WinRT (&lt;code>Microsoft.Windows.CppWinRT&lt;/code>)&lt;/li>
&lt;li>Windows SDK 10.0.17763.0 ou superior&lt;/li>
&lt;/ul>
&lt;hr>
&lt;h2 id="-configuração-do-projeto">✅ Configuração do Projeto
&lt;/h2>&lt;p>Crie um projeto no Visual Studio com a seguinte configuração:&lt;/p>
&lt;ul>
&lt;li>
&lt;p>Tipo: Aplicativo de Área de Trabalho do Windows em C++ (Projeto Vazio)&lt;/p>
&lt;/li>
&lt;li>
&lt;p>Subsistema: Windows (&lt;code>WinMain&lt;/code>)&lt;/p>
&lt;/li>
&lt;li>
&lt;p>Adicione o seguinte pacote via NuGet:&lt;/p>
&lt;div class="highlight">&lt;div class="chroma">
&lt;table class="lntable">&lt;tr>&lt;td class="lntd">
&lt;pre tabindex="0" class="chroma">&lt;code>&lt;span class="lnt">1
&lt;/span>&lt;/code>&lt;/pre>&lt;/td>
&lt;td class="lntd">
&lt;pre tabindex="0" class="chroma">&lt;code class="language-fallback" data-lang="fallback">&lt;span class="line">&lt;span class="cl">Microsoft.Windows.CppWinRT
&lt;/span>&lt;/span>&lt;/code>&lt;/pre>&lt;/td>&lt;/tr>&lt;/table>
&lt;/div>
&lt;/div>&lt;/li>
&lt;/ul>
&lt;hr>
&lt;h2 id="-código-de-exemplo">✅ Código de Exemplo
&lt;/h2>&lt;p>Abaixo está um exemplo de configuração mínima que usa &lt;code>WinMain&lt;/code> para combinar a API Win32 e &lt;code>Windows.AI.MachineLearning&lt;/code>.&lt;/p>
&lt;blockquote>
&lt;p>※ O modelo ONNX utilizado será chamado &lt;code>model.onnx&lt;/code> e deve ser colocado na mesma pasta que o arquivo executável.&lt;/p>
&lt;/blockquote>
&lt;h3 id="maincpp">&lt;code>main.cpp&lt;/code>
&lt;/h3>&lt;div class="highlight">&lt;div class="chroma">
&lt;table class="lntable">&lt;tr>&lt;td class="lntd">
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&lt;td class="lntd">
&lt;pre tabindex="0" class="chroma">&lt;code class="language-cpp" data-lang="cpp">&lt;span class="line">&lt;span class="cl">&lt;span class="cp">#include&lt;/span> &lt;span class="cpf">&amp;lt;windows.h&amp;gt;&lt;/span>&lt;span class="cp">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="cp">#include&lt;/span> &lt;span class="cpf">&amp;lt;winrt/Windows.AI.MachineLearning.h&amp;gt;&lt;/span>&lt;span class="cp">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="cp">#include&lt;/span> &lt;span class="cpf">&amp;lt;winrt/Windows.Storage.h&amp;gt;&lt;/span>&lt;span class="cp">
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="cp">&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="cp">#pragma comment(lib, &amp;#34;windowsapp&amp;#34;) &lt;/span>&lt;span class="c1">// Para linkagem WinRT
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="c1">&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="k">using&lt;/span> &lt;span class="k">namespace&lt;/span> &lt;span class="n">winrt&lt;/span>&lt;span class="p">;&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="k">using&lt;/span> &lt;span class="k">namespace&lt;/span> &lt;span class="n">Windows&lt;/span>&lt;span class="o">::&lt;/span>&lt;span class="n">AI&lt;/span>&lt;span class="o">::&lt;/span>&lt;span class="n">MachineLearning&lt;/span>&lt;span class="p">;&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="k">using&lt;/span> &lt;span class="k">namespace&lt;/span> &lt;span class="n">Windows&lt;/span>&lt;span class="o">::&lt;/span>&lt;span class="n">Storage&lt;/span>&lt;span class="p">;&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="kt">int&lt;/span> &lt;span class="n">WINAPI&lt;/span> &lt;span class="nf">WinMain&lt;/span>&lt;span class="p">(&lt;/span>&lt;span class="n">HINSTANCE&lt;/span> &lt;span class="n">hInstance&lt;/span>&lt;span class="p">,&lt;/span> &lt;span class="n">HINSTANCE&lt;/span>&lt;span class="p">,&lt;/span> &lt;span class="n">LPSTR&lt;/span>&lt;span class="p">,&lt;/span> &lt;span class="kt">int&lt;/span> &lt;span class="n">nCmdShow&lt;/span>&lt;span class="p">)&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="p">{&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="c1">// Inicialização WinRT (MTA ou STA são válidos)
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="c1">&lt;/span> &lt;span class="n">winrt&lt;/span>&lt;span class="o">::&lt;/span>&lt;span class="n">init_apartment&lt;/span>&lt;span class="p">();&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="k">try&lt;/span> &lt;span class="p">{&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="c1">// Carregar o arquivo do modelo
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="c1">&lt;/span> &lt;span class="k">auto&lt;/span> &lt;span class="n">modelFile&lt;/span> &lt;span class="o">=&lt;/span> &lt;span class="n">StorageFile&lt;/span>&lt;span class="o">::&lt;/span>&lt;span class="n">GetFileFromPathAsync&lt;/span>&lt;span class="p">(&lt;/span>&lt;span class="sa">L&lt;/span>&lt;span class="s">&amp;#34;model.onnx&amp;#34;&lt;/span>&lt;span class="p">).&lt;/span>&lt;span class="n">get&lt;/span>&lt;span class="p">();&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="n">LearningModel&lt;/span> &lt;span class="n">model&lt;/span> &lt;span class="o">=&lt;/span> &lt;span class="n">LearningModel&lt;/span>&lt;span class="o">::&lt;/span>&lt;span class="n">LoadFromStorageFileAsync&lt;/span>&lt;span class="p">(&lt;/span>&lt;span class="n">modelFile&lt;/span>&lt;span class="p">).&lt;/span>&lt;span class="n">get&lt;/span>&lt;span class="p">();&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="c1">// Criar uma sessão
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="c1">&lt;/span> &lt;span class="n">LearningModelSession&lt;/span> &lt;span class="n">session&lt;/span>&lt;span class="p">(&lt;/span>&lt;span class="n">model&lt;/span>&lt;span class="p">);&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="n">LearningModelBinding&lt;/span> &lt;span class="n">binding&lt;/span>&lt;span class="p">(&lt;/span>&lt;span class="n">session&lt;/span>&lt;span class="p">);&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="c1">// Entrada e saída do modelo (aqui temporariamente entrada vazia)
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="c1">&lt;/span> &lt;span class="c1">// Na prática, é necessário fazer bind com TensorFloat, etc.
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="c1">&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="c1">// Executar inferência
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="c1">&lt;/span> &lt;span class="k">auto&lt;/span> &lt;span class="n">result&lt;/span> &lt;span class="o">=&lt;/span> &lt;span class="n">session&lt;/span>&lt;span class="p">.&lt;/span>&lt;span class="n">EvaluateAsync&lt;/span>&lt;span class="p">(&lt;/span>&lt;span class="n">binding&lt;/span>&lt;span class="p">,&lt;/span> &lt;span class="sa">L&lt;/span>&lt;span class="s">&amp;#34;&amp;#34;&lt;/span>&lt;span class="p">).&lt;/span>&lt;span class="n">get&lt;/span>&lt;span class="p">();&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="n">MessageBox&lt;/span>&lt;span class="p">(&lt;/span>&lt;span class="k">nullptr&lt;/span>&lt;span class="p">,&lt;/span> &lt;span class="sa">L&lt;/span>&lt;span class="s">&amp;#34;Inferência concluída&amp;#34;&lt;/span>&lt;span class="p">,&lt;/span> &lt;span class="sa">L&lt;/span>&lt;span class="s">&amp;#34;Windows ML (C++)&amp;#34;&lt;/span>&lt;span class="p">,&lt;/span> &lt;span class="n">MB_OK&lt;/span>&lt;span class="p">);&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="p">}&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="k">catch&lt;/span> &lt;span class="p">(&lt;/span>&lt;span class="n">winrt&lt;/span>&lt;span class="o">::&lt;/span>&lt;span class="n">hresult_error&lt;/span> &lt;span class="k">const&lt;/span>&lt;span class="o">&amp;amp;&lt;/span> &lt;span class="n">ex&lt;/span>&lt;span class="p">)&lt;/span> &lt;span class="p">{&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="n">MessageBox&lt;/span>&lt;span class="p">(&lt;/span>&lt;span class="k">nullptr&lt;/span>&lt;span class="p">,&lt;/span> &lt;span class="n">ex&lt;/span>&lt;span class="p">.&lt;/span>&lt;span class="n">message&lt;/span>&lt;span class="p">().&lt;/span>&lt;span class="n">c_str&lt;/span>&lt;span class="p">(),&lt;/span> &lt;span class="sa">L&lt;/span>&lt;span class="s">&amp;#34;Erro&amp;#34;&lt;/span>&lt;span class="p">,&lt;/span> &lt;span class="n">MB_ICONERROR&lt;/span>&lt;span class="p">);&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="p">}&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl"> &lt;span class="k">return&lt;/span> &lt;span class="mi">0&lt;/span>&lt;span class="p">;&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="p">}&lt;/span>
&lt;/span>&lt;/span>&lt;/code>&lt;/pre>&lt;/td>&lt;/tr>&lt;/table>
&lt;/div>
&lt;/div>&lt;hr>
&lt;h2 id="-complemento-como-especificar-tensors-de-entradasaída">✅ Complemento: Como especificar Tensors de Entrada/Saída
&lt;/h2>&lt;p>Dependendo do modelo, ** a criação e o bind de Tensors ** são necessários antes da inferência.&lt;/p>
&lt;p>Exemplo:&lt;/p>
&lt;div class="highlight">&lt;div class="chroma">
&lt;table class="lntable">&lt;tr>&lt;td class="lntd">
&lt;pre tabindex="0" class="chroma">&lt;code>&lt;span class="lnt">1
&lt;/span>&lt;span class="lnt">2
&lt;/span>&lt;span class="lnt">3
&lt;/span>&lt;span class="lnt">4
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&lt;/span>&lt;/code>&lt;/pre>&lt;/td>
&lt;td class="lntd">
&lt;pre tabindex="0" class="chroma">&lt;code class="language-cpp" data-lang="cpp">&lt;span class="line">&lt;span class="cl">&lt;span class="c1">// Converter um array float unidimensional para Tensor
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="c1">&lt;/span>&lt;span class="n">std&lt;/span>&lt;span class="o">::&lt;/span>&lt;span class="n">vector&lt;/span>&lt;span class="o">&amp;lt;&lt;/span>&lt;span class="kt">float&lt;/span>&lt;span class="o">&amp;gt;&lt;/span> &lt;span class="n">inputData&lt;/span> &lt;span class="o">=&lt;/span> &lt;span class="p">{&lt;/span>&lt;span class="mf">0.5f&lt;/span>&lt;span class="p">,&lt;/span> &lt;span class="mf">0.3f&lt;/span>&lt;span class="p">,&lt;/span> &lt;span class="mf">0.2f&lt;/span>&lt;span class="p">};&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="n">std&lt;/span>&lt;span class="o">::&lt;/span>&lt;span class="n">vector&lt;/span>&lt;span class="o">&amp;lt;&lt;/span>&lt;span class="kt">int64_t&lt;/span>&lt;span class="o">&amp;gt;&lt;/span> &lt;span class="n">shape&lt;/span> &lt;span class="o">=&lt;/span> &lt;span class="p">{&lt;/span>&lt;span class="mi">1&lt;/span>&lt;span class="p">,&lt;/span> &lt;span class="mi">3&lt;/span>&lt;span class="p">};&lt;/span> &lt;span class="c1">// Formato: [1, 3]
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="c1">&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="k">auto&lt;/span> &lt;span class="n">tensor&lt;/span> &lt;span class="o">=&lt;/span> &lt;span class="n">TensorFloat&lt;/span>&lt;span class="o">::&lt;/span>&lt;span class="n">CreateFromArray&lt;/span>&lt;span class="p">(&lt;/span>&lt;span class="n">shape&lt;/span>&lt;span class="p">,&lt;/span> &lt;span class="n">inputData&lt;/span>&lt;span class="p">);&lt;/span>
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">
&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="c1">// Bind de entrada (deve corresponder ao nome de entrada do modelo)
&lt;/span>&lt;/span>&lt;/span>&lt;span class="line">&lt;span class="cl">&lt;span class="c1">&lt;/span>&lt;span class="n">binding&lt;/span>&lt;span class="p">.&lt;/span>&lt;span class="n">Bind&lt;/span>&lt;span class="p">(&lt;/span>&lt;span class="sa">L&lt;/span>&lt;span class="s">&amp;#34;input_0&amp;#34;&lt;/span>&lt;span class="p">,&lt;/span> &lt;span class="n">tensor&lt;/span>&lt;span class="p">);&lt;/span>
&lt;/span>&lt;/span>&lt;/code>&lt;/pre>&lt;/td>&lt;/tr>&lt;/table>
&lt;/div>
&lt;/div>&lt;p>A saída pode ser obtida de forma semelhante com &lt;code>result.Outputs().Lookup(L&amp;quot;output_0&amp;quot;)&lt;/code>.&lt;/p>
&lt;hr>
&lt;h2 id="-pontos-de-atenção-na-depuração">✅ Pontos de Atenção na Depuração
&lt;/h2>&lt;ul>
&lt;li>Se o arquivo do modelo não existir na pasta de execução, ocorrerá uma &lt;code>FileNotFoundException&lt;/code>.&lt;/li>
&lt;li>Se os nomes de entrada/saída não corresponderem, resultará em um erro &lt;code>invalid_argument&lt;/code>.&lt;/li>
&lt;li>As especificações exatas de E/S do modelo podem ser verificadas com ferramentas como o &lt;a class="link" href="https://netron.app" target="_blank" rel="noopener"
>Netron&lt;/a>.&lt;/li>
&lt;/ul>
&lt;hr>
&lt;h2 id="-resumo">✅ Resumo
&lt;/h2>&lt;table>
&lt;thead>
&lt;tr>
&lt;th>Item&lt;/th>
&lt;th>Descrição&lt;/th>
&lt;/tr>
&lt;/thead>
&lt;tbody>
&lt;tr>
&lt;td>API Usada&lt;/td>
&lt;td>Windows.AI.MachineLearning (WinRT)&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Linguagem&lt;/td>
&lt;td>C++ (baseado em Win32)&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Método Recomendado&lt;/td>
&lt;td>Através de cabeçalhos C++/WinRT&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Vantagens&lt;/td>
&lt;td>Modelos ONNX rodam nativamente, suporte a GPU disponível&lt;/td>
&lt;/tr>
&lt;tr>
&lt;td>Atenção&lt;/td>
&lt;td>Cuidado com os nomes de entrada do modelo e formato do Tensor&lt;/td>
&lt;/tr>
&lt;/tbody>
&lt;/table>
&lt;hr>
&lt;h2 id="-alternativa-para-quem-não-quer-usar-winrt">✅ Alternativa: Para quem não quer usar WinRT
&lt;/h2>&lt;ul>
&lt;li>Usando o &lt;code>ONNX Runtime&lt;/code> da Microsoft, ** você pode lidar com modelos ONNX a partir de C++ de forma totalmente sem WinRT **.&lt;/li>
&lt;li>É multiplataforma, permitindo código comum entre Windows e Linux.&lt;/li>
&lt;/ul>
&lt;hr>
&lt;h2 id="-conclusão">📌 Conclusão
&lt;/h2>&lt;p>O Windows ML (Microsoft.Windows.AI) é um motor de inferência de IA poderoso que pode ser perfeitamente utilizado também a partir de C++. Se você precisa de inferência nativa no Windows, não deixe de experimentar.&lt;/p>
&lt;p>Para aqueles que desejam exemplos concretos de criação de modelos ONNX e binding de Tensor, explicaremos isso em artigos subsequentes!&lt;/p></description></item></channel></rss>